Recently I played this wonderful tower game called “Kingdom rush”. I am a fan of tower games and I have played lot of them. Below description is taken from the armorgames.com site.
The kingdom is under attack! Defend your realm against hordes of orcs, trolls, evil wizards and other nasty fiends; armed with a mighty arsenal of warriors and mages of your own!
Fight on forests, mountains, and wastelands. Upgrade your towers with special powers, rain fire upon your enemies, summon additional troops, recruit elven warriors and face legendary monsters.
Earn up to 51 achievements and much more in this epic fantasy defense game by Ironhide Game Studio.
How to earn all 62 stars in kingdom rush?
Here the objective is to archive 62 stars. There are 12 levels and each level can be played in 3 game modes.
- Campaign – no restrictions, you can earn up to 3 stars by completing this mode. Number of stars depends on how good you are plying.
- Heroic Challenge – There will be 6 elite waves and you will have ONLY 1 life, and there will be some restrictions. Can earn 1 star by completing this mode.
- Iron Challenge – ONE super wave, ONLT ONE life, Lot of restrictions. They call it the ultimate defender test. Can earn 1 star by completing this mode.
Therefore, as above you get 5 max stars per level and with 12 levels, you earn 60 stars. Remaining 2 stars comes from liking there FB page and following them in twitter. You need all these stars to, completely upgrade your towers.
IF you need a walk-through for any level, any mode they are available in you tube and you just need to search. However, I never recommend this.
This cost 15 stars and it is useful too. You have to decide whether to get a hero or upgrade you towers to the max. If you need both you, have to spend some real money on it.
Types of Towers:
- Barracks towers send out soldiers which fight directly with enemies, but not flying units.
- Mage towers, which are slow, strong against armored enemies.
- Archer towers are fast (except for sniper, which is slow) and strong against magic enemies.
- Bombs/artillery towers which are slow and mostly don’t affect flying enemies.
Rain of Fire. Huge area damage, but takes 90 seconds to reload.
Reinforcements. Basically a few soldiers like the barracks, but you can deploy them anywhere. However they disappear after a period of time if they haven’t been killed. Takes 10 seconds to reload.
Pretty self explanatory mostly, but “Like a Henderson” is gotten by unleashing Rain of Fire on the frozen door in Icewind; “Ovinophobia” is gotten by clicking repeatedly on all the sheep in the first level until they explode; “Twin Rivers Angler” is gotten by watching for a fish jumping out of a river and clicking on it quickly in Twin Rivers.
- In general, quantity over quality. That is, place more towers before upgrading towers. I have played many tower games where quality (upgrade) over quantity (new tower). However, in here quantity plays the major role.
- Even more than most TD games, this one demands choke points. Think of barracks and reinforcements more as ways to slow down waves so as to create large crowds which your other towers can fire away on, or that you can wipe out with a rain of fire.
- You need a good balance of archers to get magical enemies and mages to get armored enemies, especially in the later levels.
- A level won’t start until you start it, so take your time getting towers built and planning your strategy. Simply mind map where you will have barracks.